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Archive for June, 2011

This is the best explanation of the difference between a trope and a cliche I’ve come across. It also contains the best advice for when to use and when to avoid them.

A trope (in a story sense) is any plot, character, setting, device, or pattern that we recognize as such. It’s kind of everything, from the unassuming farm boy to the rebellion against an oppressive government to the wise mentor to the chase scene in which the car smashes through a pane of glass being carried across the street.

Tropes are what make stories run. A story is not good or bad based on whether or not it has tropes. ALL STORIES HAVE TROPES. A story is good or bad based on how those tropes are used.

What we like about tropes is familiarity (“Yay, ninjas!”), excitement (“Oo, the hero’s going to get all awesome on the badguys!”), and especially when our favorite tropes are twisted in interesting ways (“I did NOT see that coming”).

What we don’t like is when tropes are predictable to the point of boredom. That’s when a trope becomes a cliche.

via Author’s Echo: Tropes vs. Cliches.

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